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Specialities

There are 10 diffrent specialities available. Each speciality has 5 levels of upgrade (as weapon mastery), you can see improvments, which had been done already. Some of them have level or stats requirments.

Be careful: you choose them only once, there won't be a chance in future to rearrange your specialities, think twice before choosing.

Specialities Upgrade level
1 2 3 4 5
Dodger (Изворотливый) - decreases the cost of the transfer -0.1 CR -0.2 CR -0.3 CR -0.4 CR -0.5 CR
Steady (Стойкий) - decreases duration of an injury -5% -10% -15% -20% -25%
Fast (Быстрый) - "Back" button appears earlier -5 min -10 min -15 min -20 min -25 min
Quick-witted (Сообразительный) - you gain more experience +1% +2% +3% +4% +5%
Friendly (Дружелюбный) - additional spaces in your friends-list +5 +10 +15 +20 +25
Sociable (Общительный) - increases the maximal amount of characters in your info +200 +400 +600 +800 +1000
Provident (Запасливый) - enlarges your backpack +10 +20 +30 +40 +50
Communicative (Коммуникабельный) - increases the limit of transfers per day +20 +40 +60 +80 +100
Sturdy (Двужильный) - increases the HP speed recovery +5% +10% +15% +20% +30%
Sensible (Здравомыслящий) - increases the mana speed recovery +5% +10% +15% +20% +25%

Some advices:

Dodger, Communicative - will be useful mostly for traders that have lot of transfers
Steady - if you have no money to use doc-service or you are TOD goer and want to skip less tournaments because of injury
Fast - there is no special use for it here, can't even imagine someone who would have a need for this button very often
Quick-witted - the most popular speciality, useful for everyone
Friendly - if you like to chat here, this speciality is the only way to enlarge friends-list
Sociable - there is no special need in using it, but if you want to write a lot in your info that's the one for you
Provident, Sturdy - one of the most popular specialities, very useful for TOD-goers and other players
Sensible - the most useless speciality for NC, cuz we have no 'real mages'

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